Hello everybody!
I'm using Irrlicht with Visual C++ 6.0 and ass my modelling program I'm using Anim8or.
Now, her's the problem;
When I'm exporting my files from Anim8or to .3ds there are no stand-alone texture files. And when I'm importing it to Irrlicht no other textures neither.
So, How should I do to get some texture when using anim8ors bulit in .3ds export?
Can someone maybe (please) write a short how-to?
Thanks in advance!
//ILDG
Problems with with Anim8or
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place the texture file in the same directory as your 3ds file..@ least thats what i can read when reading
http://irrlicht.sourceforge.net/phpBB2/ ... c.php?t=89
it has been posted there hope this helps you
http://irrlicht.sourceforge.net/phpBB2/ ... c.php?t=89
it has been posted there hope this helps you