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Create mesh from ByteArray

Posted: Wed Feb 01, 2006 1:40 pm
by noone88
Hi all...

the title says everything. I want to load a mesh from a bytearray. The point is that i have created a class which gives access to zipFiles and it would be cool if this class could be used to load meshs from zipfiles!

I know that there is no function implemented yet. But if anyone of you has some code for changing the wrapper + the orig. irrlicht engine to enable this feature plz post it!

Thx!