Code: Select all
IGUIWindow* window = env->addWindow(rect<s32>(100 + cnt, 100 + cnt, 300 + cnt, 200 + cnt), 0, -1, L"Test window");
Code: Select all
IGUIWindow *window = env->addWindow( core::rect< s32 >( 100 + cnt, 100 + cnt, 300 + cnt, 200 + cnt), false, L"Mywindow", 0, -1);