Hi all,
I tried to find out an answer using the search within the forum, but I didn't find anything.
I have my 3d model with his texture done with Blender 2.40. When I export the model in .x, the texture will also be exported or I have to do the object with blender without texture and load it separately?
paooolino wrote:When I export the model in .x, the texture will also be exported or I have to do the object with blender without texture and load it separately?
For blender, if you put the texture in the same directory of your model, or the same relative path of your original model (for exampled, if you modeled then textured it with a texture at ../tex/tex.png then you put the .x model at ./models and the texture at ./tex/tex.png) it works fine
don't know about maya though
ok thanks!
Another question: if define a material in Blender, i.e.: I'm modeling a tree and I set a green material for the leaves (without any extern texture), how do I export this material with the object?