Texture

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Texture

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How can I load texture without tile style (stretch).
MikeR
Posts: 767
Joined: Sun Dec 26, 2004 4:03 pm
Location: Northern California USA
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Post by MikeR »

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node->setMaterialTexture(0,	driver->getTexture("../../media/wall.jpg"));
Loads the texture via the UV maps on the object.
The examples are full of examples for loading textures.
If it exists in the real world, it can be created in 3d

Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
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