[SOLVED] Transparency and fire
Posted: Mon Mar 06, 2006 6:46 pm
Hello,
I have managed to load a 3d environment using my3d format in Irrlicht.
I created a window in the 3d model, so in 3D Studio I set the glass material opacity to 30%, and in Irrlicht it appears transparent, but depending on the angle, the color changes slightly as you can see in this screenshot:
http://i22.photobucket.com/albums/b339/ ... window.jpg
I've trying to fix it but after some hours I'm at the same point, can anyone tell me what I'm doing wrong?
In the same scene I created a fire using the same code (copy/paste) from the SpecialFX tutorial, but depending on the angle it sometimes appears black as can be seen on this screenshot:
http://i22.photobucket.com/albums/b339/Amt0571/fire.jpg
I'm sure that it's not my graphics card, since I tested it on two computers with different cards. By the way, I'm using OpenGL.
Thanks in advance
I have managed to load a 3d environment using my3d format in Irrlicht.
I created a window in the 3d model, so in 3D Studio I set the glass material opacity to 30%, and in Irrlicht it appears transparent, but depending on the angle, the color changes slightly as you can see in this screenshot:
http://i22.photobucket.com/albums/b339/ ... window.jpg
I've trying to fix it but after some hours I'm at the same point, can anyone tell me what I'm doing wrong?
In the same scene I created a fire using the same code (copy/paste) from the SpecialFX tutorial, but depending on the angle it sometimes appears black as can be seen on this screenshot:
http://i22.photobucket.com/albums/b339/Amt0571/fire.jpg
I'm sure that it's not my graphics card, since I tested it on two computers with different cards. By the way, I'm using OpenGL.
Thanks in advance