Catching the end of createFlyStraightAnimator
Posted: Wed Mar 08, 2006 11:39 am
Hi guys,
i would to know if there is a way to know when a createFlyStraightAnimator ends to animate a node.
I have a cube and it goes on a line and then it stops. Can I know when it stops or must I have a timer?
i would to know if there is a way to know when a createFlyStraightAnimator ends to animate a node.
I have a cube and it goes on a line and then it stops. Can I know when it stops or must I have a timer?