S3DVertex: understanding constructor parameters
Posted: Thu Mar 09, 2006 2:54 pm
Hi!
I'm trying to understand the meaning of tcoords in the constructor of S3DVertex.
From API docs:
What tcoords represents? If they represents "texture coordinates" (I've read something in other posts) how they have to be used? I'm not very able with textures...
Thanks for your help.
Fabio.
I'm trying to understand the meaning of tcoords in the constructor of S3DVertex.
From API docs:
Code: Select all
irr::video::S3DVertex::S3DVertex ( const core::vector3df & pos,
const core::vector3df & normal,
video::SColor & color,
const core::vector2d< f32 > & tcoords
) [inline]
constructor
Thanks for your help.
Fabio.