Adding light to scene?

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Zizilamoroso
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Joined: Thu Jan 15, 2004 10:19 am
Location: Brussels
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Adding light to scene?

Post by Zizilamoroso »

How can I add lighting to a scene with a mesh, proceduraly created at runtime? The mesh has to be semi-transparent, something like colored glass.

If I don't set the ambient light, the part of the mesh that isn't lightend remains black. I want the black to be transparent. How?
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