anti-aliasing and 2d

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Rabid Mantis
Posts: 61
Joined: Sun May 08, 2005 11:30 am

anti-aliasing and 2d

Post by Rabid Mantis »

I noticed that whenever I enable anti-aliasing, my sprites/2d images get messed up. What I mean is, for example i loaded in a rect from my image 1,1 to 100,100... with anti aliasing off it works fine, but with it on, for some reason the image goes to 101,101. Is there a workaround for that or do I have to go change all the rects for loading my images?

I could just anti aliasing off but I have 3d models too.
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