CSceneNodeAnimatorCollisionResponse.cpp bugs

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Domin

CSceneNodeAnimatorCollisionResponse.cpp bugs

Post by Domin »

line 43 in 0.4.2 version:

RefTriangle.pointB.set(0.0f, 0.0f, 0.0f);
should be:
RefTriangle.pointC.set(0.0f, 0.0f, 0.0f);

BTW - look at line 183 - maybe now the commented part is ok... If not I think so the RefTriangle in no longer needed...

CSceneNodeAnimatorCollisionResponse::setgravity() again: :) Parameter gravity is passed without & operator.
niko
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Post by niko »

Thanks!
This error did not cause a bug, but it's nice that someone like you sends in a correction, thanks :)
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