How to get texture list?
How to get texture list?
I need help, how to get texture name list from BSP after load and the change rendering from LIGHTMAP to per pixel lighting.
Unfortunately, most Irrlicht elements do not care for names. The texture names are usually available only within the loader. Same holds for Mesh Buffers which are often generated from named sub objects, but don't keep their names. Thus, changing such structures later on requires hard coded changes for each model. If you want to add support for such techniques in general you shoudl stick with changing the loader.