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Cubemap shader

Posted: Sun May 07, 2006 11:17 am
by $L!M
I don't know much about shaders
Is it possible to download somewhere cubemap shader and use it like in shaders example to get cubemap reflections?

And second question. How can i make postprocessing of each frame to make it, for example, more or less bright or contrast?

Posted: Sun May 07, 2006 1:01 pm
by hybrid
Cubemaps are a new feature of IrrSpintz so you should take it from there. Postprocessing had been implemented a while ago, use the search function to find it.

Posted: Sun May 07, 2006 7:04 pm
by $L!M
:oops: What is IrrSpintz? :oops:

Posted: Sun May 07, 2006 7:07 pm
by boboS
yeah u should be ashamed for not searchig the forum...

Posted: Sun May 07, 2006 7:07 pm
by mR.haHN
Just search the Forum, its the Irrlicht Engine with several improvements made by Spintz.