Using Irrlicht.NET

Irrlicht.Net is no longer developed or supported, Irrlicht.Net Cross Platform is a much more complete wrapper. Please ask your C# related questions on their forums first.
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MrSparkle
Posts: 1
Joined: Tue May 16, 2006 11:47 am

Using Irrlicht.NET

Post by MrSparkle »

Hi everybody,

I heard that Irrlicht.NET differs a lot from the "real" Irrlicht engine because it is only a wrapper, e.g., that there are some features missing in the Irrlicht.NET interface.

I want to know if it is possible to integrate my own fx-Shaders into Irrlicht.NET. Also, I'd like to know how the scene management of Irrlicht works with lots of models & polygons. How can I use backface or frustum occlusion? Is that possible with Irrlicht.NET?

Thanks,
Christian
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