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RedCloud Project (update)

Posted: Wed May 17, 2006 7:47 am
by chromdragon
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Project name:
RedCloud

Brief description:
RedCloud is a project about building a tool to help developers (small business / independent game developers / hobbyist) to make easy to build and deploy real-time 3D content.

Type of projects:
- 3D / 2D games
- architecture visualization
- product / design visualization
- virtual reality systems

We'll be doing incremental releases witch mean we will be able to see your work pretty fast.
The aim of the project is that we will work in a team with small tasks from witch you can chose.
(so your are doing what you like and depending on your free time)

Target aim:
license based

Compensation:
Payment will begin when we finish the first release (and that will not bee to long).

Technology:
Engine: Irrlicht (a very flexible engine and a start point for our quest)
API: OpenGL and OpenGL Shader Language

Talent needed:
Coders - C/C++ is a must
[closed] 2D Artist - 2D graphics and web design
[closed] 3D Artist - 3D modeling (optional - animation, rendering, texture)
(WARNING: must have at least one complete project witch you can tell us about)

Team structure:

lonerunner (me) - Founder, Coder
liviu (black knight) - Coder
adrian - Coder
ErUs - Coder

simona - 2D artist and web design
iuliana - 2D & 3D artisit
McNistor - 2D & 3D artisit (creAtor)
razvan - 3D artist
luca - 3D artist

Website:
http://redcloud.no-ip.info/

Contacts:
mail: redcloud.proj@gmail.com
forum: http://redcloud.no-ip.info/Forum/

Feedback:
All feedback is welcome and much appreciated.

Thanks for reading and we are waiting for you.


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Posted: Wed May 17, 2006 6:31 pm
by chromdragon
Waiting for you ... comments? anyone :!:

Posted: Thu May 18, 2006 12:25 am
by Eternl Knight
I've had a look at your blog and what you'e mentioned here. While the images look good and all - I still do not know what your toolkit is for.

For example, my toolkit application is for bringing a variety of tools to hobbiest animators & modellors. For example, my toolkit is used to convert clothing meshes from one figure to another, convert textures from one UV Map layout to another, etc. These require modest 3D rendering capabilities as they are mostly used to view the result of these internal operations.

Your images (and movie) don't give me an indication of what I would use the toolkit for.

--EK

Posted: Thu May 18, 2006 12:51 pm
by TheGameMaker
Sounds like a cool Projekt Good luck!!

Posted: Thu May 18, 2006 7:17 pm
by vermeer
said before...looks like a really good project. I cant join as am busy with certain stuff...

but looks like graphically advanced stuff.

Posted: Fri May 19, 2006 1:24 pm
by chromdragon
Tks all!

Eternl Knight: hope this answer your questions if not pls contact me!

Posted: Sat May 20, 2006 5:13 am
by chromdragon
[closed] 2D / 3D Artisit!

Update:

It will also be a series of mini-tutorials and small tasks for the beginning.

some mini-tutorials in my mind:
- introduction tot Irrlicht engine
- OpenGL Shader Language

more to come!

Posted: Mon May 22, 2006 4:18 am
by chromdragon
Looking for more programmers so anyone?