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Creating a Terrain in 3D-Max

Posted: Fri May 19, 2006 5:01 pm
by mmh771
Guys,

i've done a nice big terrain using 3d-max7 and after i've added a material to it (using the diffuse channel), i exported it to my3d format and included it in my irrlicht program.

The problem i am facing now is, the material i've applied to the terrain is not what exactly i see after i compile my Scene! ... the material turns to be in some how like a Mirror ... and every time i move my FPS camera .. the material looks like moving too! .. it so weird! .. any suggestions please!

Posted: Fri May 19, 2006 5:14 pm
by megalomania666
Hi

Are you using example 2 "Quake 3 map" to load the file?

How do you do the lighting? in max or in the engine?

Posted: Fri May 19, 2006 5:16 pm
by mmh771
Actually, i am using the source code for the my3dTools patches! the one with the temple and the skydome! ....

i did the lighting thing in 3D max ..

Posted: Fri May 19, 2006 5:29 pm
by megalomania666
Send me an URL from where you downloaded that so I can test one of my MY3D files in that program and se if I get the same problem.

Posted: Fri May 19, 2006 6:16 pm
by Xharock
You wouldn't happen to have the reflection material type setup would you?