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load animations?

Posted: Sun May 21, 2006 2:55 pm
by Ultimate_fusion
I have 3 animations I want to put in.
idle, walk, run.

On all 3 of the models on still.

scene::IAnimatedMeshSceneNode* anms = smgr->addAnimatedMeshSceneNode(smgr->getMesh("../../media/run.3ds"));

this is what I use to load it.

Posted: Sun May 21, 2006 3:01 pm
by xDan
I don't think animations in 3ds are supported...

Apparently .x animations are supported. Also md2.

That is, if you can find an exporter that works. :shock:

Posted: Sun May 21, 2006 3:38 pm
by Xharock
MD2 works nicely especially if you're using Milkshape. If you're using 3DS Max you can use the Pandasoft .X exporter.