Page 1 of 1

How can I increase or decrease size of mesh/node in realtime

Posted: Thu May 25, 2006 3:45 pm
by robpearmain
Is there anyway to increase the size of a mesh/node, similar to Blitz3D's "EntitySize" command

cheers

Posted: Thu May 25, 2006 4:00 pm
by Xharock
vector3df Scale = node->getScale();

while(MainDevice->run())
{
Scale.X += 1;
Scale.Y += 1;
Scale.Z += 1;

node->setScale(Scale);
}