Problem with engine Build
Posted: Fri May 26, 2006 5:08 pm
Every time I go to build the engine I get these errors...
------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------
Compiling...
os.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\os.cpp(16) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Irrlicht.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\irrlicht.cpp(10) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COSOperator.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cosoperator.cpp(9) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CIrrDeviceWin32.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cirrdevicewin32.h(17) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CD3D9Texture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9texture.h(13) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9ShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9ParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9parallaxmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9NormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9normalmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9HLSLMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9Driver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9driver.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CD3D8Texture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8texture.h(13) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8ShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8ParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8parallaxmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8NormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8normalmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8Driver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8driver.h(15) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLTexture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copengltexture.h(20) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLSLMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglslmaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLNormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
COpenGLDriver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copengldriver.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Build log was saved at "file://f:\Program Files\irrlicht-1.0\irrlicht-1.0\source\source\Debug\BuildLog.htm"
Irrlicht - 21 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I do have windows.h, have it in the folder, but it is an older version, from Visual studio 6.1
any help would be awesome
------ Build started: Project: Irrlicht, Configuration: Debug Win32 ------
Compiling...
os.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\os.cpp(16) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Irrlicht.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\irrlicht.cpp(10) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COSOperator.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cosoperator.cpp(9) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CIrrDeviceWin32.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cirrdevicewin32.h(17) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CD3D9Texture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9texture.h(13) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9ShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9ParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9parallaxmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9NormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9normalmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9HLSLMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d9.h': No such file or directory
CD3D9Driver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d9driver.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
CD3D8Texture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8texture.h(13) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8ShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8shadermaterialrenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8ParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8parallaxmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8NormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8normalmaprenderer.h(12) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
CD3D8Driver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\cd3d8driver.h(15) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLTexture.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copengltexture.h(20) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLSLMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglslmaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLShaderMaterialRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLParallaxMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
COpenGLNormalMapRenderer.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copenglshadermaterialrenderer.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Compiling...
COpenGLDriver.cpp
f:\program files\irrlicht-1.0\irrlicht-1.0\source\source\irrlicht\copengldriver.h(13) : fatal error C1083: Cannot open include file: 'windows.h': No such file or directory
Generating Code...
Build log was saved at "file://f:\Program Files\irrlicht-1.0\irrlicht-1.0\source\source\Debug\BuildLog.htm"
Irrlicht - 21 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
I do have windows.h, have it in the folder, but it is an older version, from Visual studio 6.1
any help would be awesome