Two problems: .x animation
Posted: Mon May 29, 2006 12:52 am
Hello!
Before to post this topic, I have read many topics on this forum concerning my problems, but unfortunatly I didn't found my answers...
My idea is load animations in the IRRlicht example TerrainRendering.
I have converted a 3ds model in .x with Panda plug-in in the same way a user tells in a previus topic.
If I place the file "dwarf.x" (embedd in IRRlicht media directory) it plays right.
If I place my file, it plays wrong...
There are two problems:
- it doesn't play animation
- it generates a kind of "light" when I look toward it... (I have tried to change EMF_LIGHTING, EMF_NORMALIZE_NORMALS... but it's the same: a strage illumination in the area near the object)
Questions?
- what are the differents between my file and "dwarf.x" (...in your opinion...)
- Why does my object shine?
Somebody help me???
Before to post this topic, I have read many topics on this forum concerning my problems, but unfortunatly I didn't found my answers...
My idea is load animations in the IRRlicht example TerrainRendering.
I have converted a 3ds model in .x with Panda plug-in in the same way a user tells in a previus topic.
If I place the file "dwarf.x" (embedd in IRRlicht media directory) it plays right.
If I place my file, it plays wrong...
There are two problems:
- it doesn't play animation
- it generates a kind of "light" when I look toward it... (I have tried to change EMF_LIGHTING, EMF_NORMALIZE_NORMALS... but it's the same: a strage illumination in the area near the object)
Questions?
- what are the differents between my file and "dwarf.x" (...in your opinion...)
- Why does my object shine?
Somebody help me???