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2d collision

Posted: Fri Jun 02, 2006 11:51 pm
by German_man
Ok im making a tetris clone game, i know how to do collision detection with 3d things, but the game is entirely in 2d. Is there a way and how to do collision detection with 2d objects? thanks in advance

Posted: Sat Jun 03, 2006 12:05 am
by hybrid
There have been several topics on this. At least Emil Halim's library is featuring some of these things, but maybe some other solutions are possible, too. Try to search for those postings.

Posted: Sat Jun 03, 2006 12:12 am
by German_man
ok cool, didn't notice that be he updated the 2d library w/ collision detection.