im pretty new to c++ and irrlicht at all.
i set up Dev-CPP 4.9.x, irrlicht and newton following those tutorials:
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http://irrlicht.sourceforge.net/tut_devcpp.html
http://irrlicht.sourceforge.net/tut_newtondevcpp.html
then i went forward to test the Newton Code from this tutorial:
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http://irrlicht.sourceforge.net/tut_newton.html
Then i made my project file, inserted the 4 files from mercior in addition with the 2 folders(data & textures)
After compiling i had some small problems with the follwong part:
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NewtonBodySetFreezeTreshold(tmp->body, 1.0, 1.0, 1.0, 1.0);
Go some hints in IRC and reworked it to:
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NewtonBodySetFreezeTreshold(tmp->body, 1.0, 1.0, 1.0);
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// NewtonBodySetFreezeTreshold(tmp->body, 1.0, 1.0, 1.0);
Now the code is compiling without any problems.
My only problem is the fact that im missing all boxes/crates in the running application. I dont see any boxes and i cant "throw" any boxes.
any idea howto fix this issue ?
best regards
fidel
erm: the dos box shows that the box-mesh itself is loaded.