stray \160
Posted: Mon Jun 12, 2006 12:12 am
So, me and compiling, well, where not getting along... Me and my friend are learning how to program programs for irrlicht. Hes getting on just fine, me on the other hand. I have Devcpp set up right, for what I know. When I try and compile a little hello world program he wote Im getting a "stary '\160' in program" starting on line 14
Code: Select all
#include "irrlicht.h"
// Irrlicht Namespaces
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
int main()
{
IrrlichtDevice *irrDevice = createDevice(EDT_SOFTWARE, [b]//This line[/b]
dimension2d<s32>(512, 384),
16,
false,
false,
0);
irrDevice->setWindowCaption(L"Dev-C++ and the Irrlicht Engine!");
IVideoDriver* irrDriver = irrDevice->getVideoDriver();
ISceneManager* irrSceneMgr = irrDevice->getSceneManager();
IGUIEnvironment* irrGUIEnv = irrDevice->getGUIEnvironment();
irrGUIEnv->addStaticText(
L"Hello World! This is the Irrlicht software engine!",
rect<int>(10,10,200,30), true, true, 0, -1);
while(irrDevice->run())
{
irrDriver->beginScene(true, true, SColor(0,192,192,192));
irrSceneMgr->drawAll();
irrGUIEnv->drawAll();
irrDriver->endScene();
}
irrDevice->drop();
return(0);
}