Hello all,
I am trying to run irrlicht in wxWidgets. I have managed to render irrlicht in wxWidget frame. Now the only problem is that of repainting. When i run the code, the scene is rendered ok however there is no repainting i.e the image remains static. Now when i move my mouse over the frame or resize (anything that forces a repaint) new scene is displayed. To remedy this, i forced a repaint using Refresh() but then I get flashing display. How do i overcome this? Is there anyone sound in wxWidgets? May be i have to use a different kind of frame that supports double buffered display like the wxGLCanvas? I am unable to get it working nor does the docs say anything about its usage.
Please help?
Mobeen
Repaint issue in wxWidgets
Repaint issue in wxWidgets
Proud to be a PAKISTANI
Did you find a solution?
I'm in the same boat. Actually, you're one step ahead of me--I still haven't managed to render an Irrlicht window within wxWidgets.
Did you ever find any help or push along on your own?
-Kevin
Did you ever find any help or push along on your own?
-Kevin
Re:
Hi Kevin,
Sure I would love to share the code with you and have someone to work on this together with. Send me an email at mobeen211@yahoo.com
Thanks
Mobeen
Sure I would love to share the code with you and have someone to work on this together with. Send me an email at mobeen211@yahoo.com
Thanks
Mobeen
Proud to be a PAKISTANI