Repaint issue in wxWidgets

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Mobeen
Posts: 37
Joined: Sat Mar 25, 2006 9:31 am
Location: Karachi, PAKISTAN

Repaint issue in wxWidgets

Post by Mobeen »

Hello all,
I am trying to run irrlicht in wxWidgets. I have managed to render irrlicht in wxWidget frame. Now the only problem is that of repainting. When i run the code, the scene is rendered ok however there is no repainting i.e the image remains static. Now when i move my mouse over the frame or resize (anything that forces a repaint) new scene is displayed. To remedy this, i forced a repaint using Refresh() but then I get flashing display. How do i overcome this? Is there anyone sound in wxWidgets? May be i have to use a different kind of frame that supports double buffered display like the wxGLCanvas? I am unable to get it working nor does the docs say anything about its usage.

Please help?
Mobeen
Proud to be a PAKISTANI
KevinCain
Posts: 18
Joined: Tue Aug 15, 2006 5:00 pm
Location: San Francisco

Did you find a solution?

Post by KevinCain »

I'm in the same boat. Actually, you're one step ahead of me--I still haven't managed to render an Irrlicht window within wxWidgets. ;-)

Did you ever find any help or push along on your own?

-Kevin
Mobeen
Posts: 37
Joined: Sat Mar 25, 2006 9:31 am
Location: Karachi, PAKISTAN

Re:

Post by Mobeen »

Hi Kevin,
Sure I would love to share the code with you and have someone to work on this together with. Send me an email at mobeen211@yahoo.com
Thanks
Mobeen
Proud to be a PAKISTANI
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