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Scripting... Where to stop

Posted: Sun Jun 18, 2006 10:26 pm
by SkaCahToa
I started makinga basic FPS engine, but i'm not sure what / how i should include scripting support... Should i only make mission objectives scriptable... or should everything from health to music be scriptible?

Posted: Mon Jun 19, 2006 12:13 am
by stodge
That really is your choice. Search Google for game scripting, and see what you get back.