animations in different files
Posted: Tue Jul 04, 2006 6:40 pm
HI everybody,
I am new to Irrlichr and wanted to ask you something before facing the problem.
My game is simlar to The Sims (maybe you know it) and i'd like users to implement the game theirselves, so that they will create their own objects and animations for the charachters.
They should create skeletal animations to be used with different meshes and those animations should be in different files that the game will load.
Is it possible ? (actually everything is possible but I'd like to do it quickly...)
If yes, please tell me about tutorials, functions, file types I'll have to use, just to give me a point from which to start.
Thank you all.
(sorry for my bad ENG)
I am new to Irrlichr and wanted to ask you something before facing the problem.
My game is simlar to The Sims (maybe you know it) and i'd like users to implement the game theirselves, so that they will create their own objects and animations for the charachters.
They should create skeletal animations to be used with different meshes and those animations should be in different files that the game will load.
Is it possible ? (actually everything is possible but I'd like to do it quickly...)
If yes, please tell me about tutorials, functions, file types I'll have to use, just to give me a point from which to start.
Thank you all.
(sorry for my bad ENG)