Mouse input when using Irrlicht Engine
Posted: Fri Jul 07, 2006 7:55 pm
Hi, I'm using Dev-C++ with Irrlicht engine.
Naturally, I'm using C++...
I was wondering what the best way would be to capture mouse input (left/right/middle button clicks, and mouse wheel input if possible) in an Irrlicht project.
In particular, I'd like to capture mouse input from left, right and middle mouse buttons when using the FPS camera (which steers using the mouse).
Naturally, I'm using C++...
I was wondering what the best way would be to capture mouse input (left/right/middle button clicks, and mouse wheel input if possible) in an Irrlicht project.
In particular, I'd like to capture mouse input from left, right and middle mouse buttons when using the FPS camera (which steers using the mouse).