Third Person Camera
Posted: Sun Jul 16, 2006 6:04 pm
Hi
I tried to realize a simple program with a Mesh moving around in a Quake III Map. Camera was supposed to be third person. I tried it with the Parent Thing but I got quite strange results. The I tried to also reset the Cameras Position and Target To The moving Mesh. But the Camera moving doesn't move right the are pretty rough transitions.
Does someone have a hint to realize a 3rd person camera?
And Does someone know a good UV-Mapping Tutorial for Blender?
Thanks
I tried to realize a simple program with a Mesh moving around in a Quake III Map. Camera was supposed to be third person. I tried it with the Parent Thing but I got quite strange results. The I tried to also reset the Cameras Position and Target To The moving Mesh. But the Camera moving doesn't move right the are pretty rough transitions.
Does someone have a hint to realize a 3rd person camera?
And Does someone know a good UV-Mapping Tutorial for Blender?
Thanks