Crosshair jumpy
Posted: Wed Jul 19, 2006 5:57 pm
I created a crosshair similar to that in the example '07. collision' This is a billboard at the closest intersection. However, when the mouse is moved it becomes 'jumpy' and flickers as you rotate. I could have a billboard fixed in the cestre of the screen but my 'death ray' goes fom the gun barrel to the furthest point. So how can I create a smooth flowing crosshair. Is 2D ok?
Could this work: draw in centre of screen. get closest intersection from centre screen. Fire from gun barrel to that intersection. That way the gun aims infront of the player. If I did that, how would I rotate the gun at the end of a bone?
Please help, JPulham.
Could this work: draw in centre of screen. get closest intersection from centre screen. Fire from gun barrel to that intersection. That way the gun aims infront of the player. If I did that, how would I rotate the gun at the end of a bone?
Please help, JPulham.