Texture tiling DirectX loader
Posted: Fri Aug 04, 2006 10:00 am
How can irrlicht load the textured tilled as it is made in the max.
I tried exporting to .x to .3ds but texture isn't tilled.
Also Irrlicht seems to have a problem loading .x files exported by
panda , any way to specify to use original DirectX loader instead of platform independent.
Thanks
bobi
I tried exporting to .x to .3ds but texture isn't tilled.
Also Irrlicht seems to have a problem loading .x files exported by
panda , any way to specify to use original DirectX loader instead of platform independent.
Thanks
bobi