Discussion about everything. New games, 3d math, development tips...
Electron
Posts: 874 Joined: Sun Mar 14, 2004 12:05 am
Location: Massachusetts USA
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by Electron » Fri Aug 04, 2006 8:17 pm
yes
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
area51
Posts: 338 Joined: Thu Mar 18, 2004 10:20 pm
Location: UK
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Post
by area51 » Fri Aug 04, 2006 11:01 pm
Lightfeather
________
Maine dispensary
Last edited by
area51 on Fri Feb 25, 2011 12:04 am, edited 1 time in total.
Electron
Posts: 874 Joined: Sun Mar 14, 2004 12:05 am
Location: Massachusetts USA
Post
by Electron » Mon Aug 07, 2006 12:38 pm
What about Lightfeather? That's certainly not Lightfeather code in the article. Lightfeather has no ISceneNode (just CSceneNode) and no smgr->addCameraSceneNode function as well as no triangle selectors
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars
hybrid
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Posts: 14144 Joined: Wed Apr 19, 2006 9:20 pm
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by hybrid » Mon Aug 07, 2006 1:27 pm
It's both. The author obviously mixed screenshots from different projects. The first shot is from LF, the rest is from Irrlicht.
mm765
Posts: 172 Joined: Fri May 28, 2004 10:12 am
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by mm765 » Tue Aug 08, 2006 2:15 pm
hybrid wrote: It's both. The author obviously mixed screenshots from different projects. The first shot is from LF, the rest is from Irrlicht.
lol