Reisender

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Chev
Posts: 37
Joined: Wed Nov 19, 2003 6:15 am

Reisender

Post by Chev »

I thought I'd share a few screenshots of what I've been working on. I call it Reisender which I think is German for "Traveller". I'm using this to become familiar with 3d technology while applying some of the math and concepts that I'm learning about physics in school. Currently there is no plan to make a "game" but I will release the source after I clean it up a bit. I'll probably release the source and some binaries this week.
Image
Image
Image
deps
Posts: 115
Joined: Sat Jan 10, 2004 5:22 pm
Location: Tranås, Sweden

Post by deps »

Looks good!
DarkWhoppy
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Post by DarkWhoppy »

Hehe, looks similar to what Galactic Racer will be. (the space ship and planets...) :wink:
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niko
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Location: Vienna, Austria
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Post by niko »

Nice screenshots, cool title for the game [traveller is the right translation]. :)
Chev
Posts: 37
Joined: Wed Nov 19, 2003 6:15 am

Post by Chev »

Thanks! I'm trying out all of the new toys you gave us in 0.5 :D :D
Chev
Posts: 37
Joined: Wed Nov 19, 2003 6:15 am

Post by Chev »

Image
shurijo
Posts: 148
Joined: Sat Feb 21, 2004 3:04 am

Post by shurijo »

Wow. Nice terrain model (on the recent screenshot). Did you make that? If not, where can I get the model from? If you did make it, what software are you using?
niko
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Post by niko »

Nice shot, the fog seems to be useful. :)
Chev
Posts: 37
Joined: Wed Nov 19, 2003 6:15 am

Post by Chev »

The terrain was created using scenemanager->addTerrainMesh().
Heightmap was created in Gimp.

Terrain Texture was created using TerrTexGen 1.5.
Linky
Terrain Textures were acquired from
Linky
Chev
Posts: 37
Joined: Wed Nov 19, 2003 6:15 am

Post by Chev »

corsair model by rUDYmNV (Free from TurboSquid).
Image
shurijo
Posts: 148
Joined: Sat Feb 21, 2004 3:04 am

Post by shurijo »

Sweet image. When are you going to release the binaries? :lol:
I can't wait to check it out.
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