portal-sector based rendering system

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almighty
Posts: 8
Joined: Mon Sep 05, 2005 11:34 am
Location: roma (italy)

portal-sector based rendering system

Post by almighty »

Hi at all, i heard about an implementation of a portal/sector based rendering system in a next release of the engine. Would be really interesting, with the born of the IRREDIT this engine can be a very impressive open game development platform.
Anyone, maybe NIKO, knows or could give some info about that!!

Thanks
Halan
Posts: 447
Joined: Tue Oct 04, 2005 8:17 pm
Location: Germany, Freak City
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Post by Halan »

portal rendering system like in duke nukem 3d o.O?

greets,
halan
Electron
Posts: 874
Joined: Sun Mar 14, 2004 12:05 am
Location: Massachusetts USA

Post by Electron »

There have been several user-created portal systems, search the forums
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.

Crucible of Stars
almighty
Posts: 8
Joined: Mon Sep 05, 2005 11:34 am
Location: roma (italy)

Post by almighty »

Electron wrote:There have been several user-created portal systems, search the forums
Hi electron, i have searched in to the forum, but nothig complete or usefull.
Do you have a link or some coordinate to use into the forum?

Thanks
Electron
Posts: 874
Joined: Sun Mar 14, 2004 12:05 am
Location: Massachusetts USA

Post by Electron »

Hmm, there're fewer resources that come up under a search than I expected.

Blizzard recently made a portal system, but I think it's only for transporting, not culling http://irrlicht.sourceforge.net/phpBB2/ ... ht=portals

There's a very old portal culling system here http://irrlicht.sourceforge.net/phpBB2/ ... ght=portal I have not used it myself and don't know if it's any good.

Lastly there's my own portal system (culling only, not for rendering effects/transportation), which is on my downloads page at http://crucibleofstars.sourceforge.net/Downloads.html I'm afraid it hasn't been updated in a while tho, so may not compile with current irrlicht. Also, I cannot offer much of any support on it, as I no longer use Irrlicht and have a largely rewritten portal system for Lightfeather.

So I guess there aren't as many good options as I was thinking
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.

Crucible of Stars
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