Making REALLY big worlds...
Posted: Thu Feb 26, 2004 5:15 pm
Hi everyone!
I'm making an RPG with Irrlicht, and I thought it'd be great to walk about in a HUGE world. What's the best way to do this? Is it possible to put terrain nodes next to each other like tiles, so the engine will load them as they get within far distance?
Is it possible to make holes i terrain nodes, so U can make caves?
Is it possible to add different textures to terrain nodes, so U get cliffs on steep terrain and grass on flat terrain? (and maybe snow on top?)
Hextor,
Acheron
I'm making an RPG with Irrlicht, and I thought it'd be great to walk about in a HUGE world. What's the best way to do this? Is it possible to put terrain nodes next to each other like tiles, so the engine will load them as they get within far distance?
Is it possible to make holes i terrain nodes, so U can make caves?
Is it possible to add different textures to terrain nodes, so U get cliffs on steep terrain and grass on flat terrain? (and maybe snow on top?)
Hextor,
Acheron