Bomber man Clone
Bomber man Clone
Hi All
I think i have done a playable level of this game. if you guys can give your input it will be great
ArrowKeys along with mouse for movement
space for pause
Q for Quit to mainmenu
http://depositfiles.com/files/838569
I think i have done a playable level of this game. if you guys can give your input it will be great
ArrowKeys along with mouse for movement
space for pause
Q for Quit to mainmenu
http://depositfiles.com/files/838569
Last edited by Sundar on Tue May 08, 2007 4:34 am, edited 1 time in total.
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http://game-programming.blogspot.com/2 ... hive.html
Hi All I have uploaded some screen shot of my bomberman clone.
Hi All I have uploaded some screen shot of my bomberman clone.
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bomber man was one of the better crappy old nintendo games where you had up to 4 players (at least on 64 which was like super bomberman or something) and you try to get to the exit or something by exploding blocks and not getting killed in the process.
great game to clone if you were to add a few new functions or something.
it's just another one of those games you play for 10mins before deleting without going to the recycling bin.
great game to clone if you were to add a few new functions or something.
it's just another one of those games you play for 10mins before deleting without going to the recycling bin.
Hi All
here i have provided scrshot of my bomberman games update have a look http://game-programming.blogspot.com
here i have provided scrshot of my bomberman games update have a look http://game-programming.blogspot.com
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I played a flash version of it that was pretty fun
http://www.cyberiapc.com/flashgames/bomberman.htm
http://www.cyberiapc.com/flashgames/bomberman.htm
this definatly needs to be multiplayer.
looking pretty advanced for a bomberman... the levels far more intricate almost to large for the effect that bomberman was pulling off.
which was to blow up your opponent.
it appears in your version is more like a playing field and you have to work your way past the enemy. sorta like american gladiators lol
looking pretty advanced for a bomberman... the levels far more intricate almost to large for the effect that bomberman was pulling off.
which was to blow up your opponent.
it appears in your version is more like a playing field and you have to work your way past the enemy. sorta like american gladiators lol
Good luck with your clone. It would be cool to see a multiplayer version, perhaps sometime in the future.
I would also love to see some new things added rather than your run-o-the-mill drop a bomb and run gameplay. I sure hope you have powerups like in some versions, allowing you to kick bombs, lay multiple bombs, or throw bombs. Even weapons, like the freeze weapon, or slowdown weapon. It would also be cool to have little booby traps around the map, for example, little blocks around the edge of the map that will push the player towards the middle of the map, but are random and undetectable.
I would also love to see some new things added rather than your run-o-the-mill drop a bomb and run gameplay. I sure hope you have powerups like in some versions, allowing you to kick bombs, lay multiple bombs, or throw bombs. Even weapons, like the freeze weapon, or slowdown weapon. It would also be cool to have little booby traps around the map, for example, little blocks around the edge of the map that will push the player towards the middle of the map, but are random and undetectable.
Sundar,
If you are interested- I made a bomberman clone a few years back
www.g0dsoft.com/bomberman
I have a complete set of media including- models, music, sounds, etc
and I would gladly hand them over to you assuming the game shows some promise.
My old version:
The game I made was in blitz3d, and was never released. But one portion of that project might be extremly usefull for you. and that is the map editor!
The map editor pukes out super simple to load map data files, based on tilesets.
If this interests you send me some more information about yourself, plans for the game and experiance working on projects like this.
Hopefully you can put my old work to good use.
If you are interested- I made a bomberman clone a few years back
www.g0dsoft.com/bomberman
I have a complete set of media including- models, music, sounds, etc
and I would gladly hand them over to you assuming the game shows some promise.
My old version:
The game I made was in blitz3d, and was never released. But one portion of that project might be extremly usefull for you. and that is the map editor!
The map editor pukes out super simple to load map data files, based on tilesets.
If this interests you send me some more information about yourself, plans for the game and experiance working on projects like this.
Hopefully you can put my old work to good use.
Hey
Thnx Rambus for your generosity. i am really stunned.
for now i plan to go in the direction of a fusion of 1st person or 3rd person king of bomberman. i dont know how helpful your art assets are!!! but surely when my project is mature enough i ll surely contact you for art asset. thanx
Hi Zeno60
for now i thought i ll try to implement usual bomberman game First and surly will be happy to improvise its gameplay by implementing the features you suggested zeno Thanx
As for as multiplayer is concerned i am not very experienced in network programming . So i am not thinking about it yet. i guess to be able to implement network in future the code should be written network enabled now itself which i havent done yet and i have made few strides in to my single player game. i ll be more than happy if sombody can help me in this.
Thnx Rambus for your generosity. i am really stunned.
for now i plan to go in the direction of a fusion of 1st person or 3rd person king of bomberman. i dont know how helpful your art assets are!!! but surely when my project is mature enough i ll surely contact you for art asset. thanx
Hi Zeno60
for now i thought i ll try to implement usual bomberman game First and surly will be happy to improvise its gameplay by implementing the features you suggested zeno Thanx
As for as multiplayer is concerned i am not very experienced in network programming . So i am not thinking about it yet. i guess to be able to implement network in future the code should be written network enabled now itself which i havent done yet and i have made few strides in to my single player game. i ll be more than happy if sombody can help me in this.