hi all.
some times the function getCollisionPoint don't return an evident collision. so my enemies can trought the walls. I try just collision with oct tree scenenodes and meta triangle selector.
Plase help me: how to make a better collision detection also with used resources increase?
Thanks
collision problems
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collision problems
Bye all,
Mancuso Raffaele (Ares FPS game)
Mancuso Raffaele (Ares FPS game)