(C++)Irrlicht 1.1 : Fake Glow,Dream and Night Vision

Post those lines of code you feel like sharing or find what you require for your project here; or simply use them as tutorials.
netpipe
Posts: 669
Joined: Fri Jun 06, 2008 12:50 pm
Location: Edmonton, Alberta, Canada
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YES`=

Post by netpipe »

THANK YOU MUCH, This is a blessing. now to figure out how you fixed it heh...

Best Regards, Clayton
B@z
Posts: 876
Joined: Thu Jan 31, 2008 5:05 pm
Location: Hungary

Post by B@z »

thanks! it works great!
those who finds it too bright or too dark, change this:

CEffects.cpp

Code: Select all

    VertexQuad[0].Color = video::SColor(10,60,60,60); 
    VertexQuad[1].Color = video::SColor(10,60,60,60); 
    VertexQuad[2].Color = video::SColor(10,60,60,60); 
    VertexQuad[3].Color = video::SColor(10,60,60,60); 
to any color u want
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robmar
Posts: 1125
Joined: Sun Aug 14, 2011 11:30 pm

Re: (C++)Irrlicht 1.1 : Fake Glow,Dream and Night Vision

Post by robmar »

All the links have long gone on this post, anyone know where a copy might be? Looking for a glow and "Magic ray" or "God ray " effect...
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