[fixed]my .irr map

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Lee Zhi Eng
Posts: 34
Joined: Tue Aug 22, 2006 2:48 pm
Location: Malaysia

[fixed]my .irr map

Post by Lee Zhi Eng »

hi... this is my first time in loading a .irr map.
i edited the "example.irr" to change the texture paths as well as fixing the 0.4 attribute problem...
anyway, all things went smooth... compiled, and run.
and i saw things like this:
Image
how to make the black area of the light to become transparent?
and i noticed that when i move nearer to the room, parts of the room gone.
(as shown in the picture: parts the floor gone)

i think that but my own mistakes.
can anyone teach me how to fix it? thanks :roll:

(and sorry for my broken english)
Last edited by Lee Zhi Eng on Wed Oct 04, 2006 2:51 pm, edited 1 time in total.
Simson
Competition winner
Posts: 95
Joined: Wed Nov 30, 2005 8:53 am
Location: France : midi pyrénées

Post by Simson »

Hello,
Check if your video::E_DRIVER_TYPE if egal at video::EDT_DIRECT3D9 or video::EDT_OPENGL
Lee Zhi Eng
Posts: 34
Joined: Tue Aug 22, 2006 2:48 pm
Location: Malaysia

Post by Lee Zhi Eng »

working fine now thanks :D
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