collision with IrrEdit

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juliusctw
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collision with IrrEdit

Post by juliusctw »

how in the world do we get the Mesh from irrEdit to create a Selector?????
juliusctw
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is it not doable?

Post by juliusctw »

is it impossible
hybrid
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Post by hybrid »

I don't think that meshes can create selectors at all. But otherwise those meshes are not really different to those created manually.
juliusctw
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no mesh from .irr

Post by juliusctw »

i mean this line, i can't get "mesh" from .irr files

selector = createOctTreeTriangleSelector (IMesh *mesh, ISceneNode *node, s32 minimalPolysPerNode=32)=0
vitek
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Post by vitek »

If you add a getMesh() to the IMeshSceneNode interface it wouldn't be very difficult.
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