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createRenderTargetTexture wrapper missing

Posted: Wed Oct 18, 2006 9:04 pm
by PietroDVB
I didn't find createRenderTargetTexture in .NET wrapper, so I wrote it by myself into IVideoDriver.cpp:

Code: Select all

ITexture* IVideoDriver::CreateRenderTargetTexture(Core::Dimension2D size)
	{
		irr::video::ITexture *tex=Driver->createRenderTargetTexture(irr::core::dimension2d<irr::s32>(size.Width, size.Height));
		return tex ? new ITexture(tex) : 0;
	}
Can .net wrapper coders add it to next release?