Anti-aliasing on an RTT
Posted: Thu Oct 19, 2006 8:46 pm
Hi, I'm having an anti-aliasing problem when using RTT texture.
When I render the 3D model on the screen, it looks fine and it has anti-aliasing. However, when I render the 3D model to a texture and then render the texture to the screen, I don't notice the anti-aliasing anymore. I would expect the 2 rendering technique to yield the same result right? Can anyone provide me sone insight on this please.
When I render the 3D model on the screen, it looks fine and it has anti-aliasing. However, when I render the 3D model to a texture and then render the texture to the screen, I don't notice the anti-aliasing anymore. I would expect the 2 rendering technique to yield the same result right? Can anyone provide me sone insight on this please.