ArtPipeLine ->Levels From High End Modeling Packages
Posted: Sat Oct 21, 2006 2:44 am
I just finished a reading a post saying that levels could be created in MAX, Maya, etc and used in Irrlicht.
How are levels in max imported into the engine?
Does the Scenemanager use something besides bsp?
Thanks in advance.
Jeremiah.
How are levels in max imported into the engine?
Does the Scenemanager use something besides bsp?
Thanks in advance.
Jeremiah.