Properly animating md2 weapon model
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anarkavre
Properly animating md2 weapon model
How do you properly animate a md2 weapon model. I tried with node->setFrameLoop(0, 0); and then tried animating the rest of the frames at another location in the code but it still played frames 0 through 0. Any ideas?
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thesmileman
- Posts: 360
- Joined: Tue Feb 10, 2004 2:20 am
- Location: Lubbock, TX
Please do a search before posting. The second result of a search for "weapon" (yours being the first) was this:
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1630
http://irrlicht.sourceforge.net/phpBB2/ ... php?t=1630