[fixed] OSX Build Error

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jmiles
Posts: 19
Joined: Mon Oct 23, 2006 11:07 pm

[fixed] OSX Build Error

Post by jmiles »

I have checked out revision 271 and am trying to build it on:
OSX 10.4.8
XCode 2.4

I am receiving the following error:
COpenGLTexture.cpp:54: error: 'GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT' was not declared in this scope

I have not made any changes to the files checked out with svn. Any advice on correcting this problem wouyld be greatly appreciated.

thanks
hybrid
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Post by hybrid »

That's due to a recent addition. It might be the case that OSX OpenGL does not support this extension and thus another #ifdef would be required.
jmiles
Posts: 19
Joined: Mon Oct 23, 2006 11:07 pm

Post by jmiles »

OK, thanks, I will try backing through svn until i find the most recent revision that does build on osx
jmiles
Posts: 19
Joined: Mon Oct 23, 2006 11:07 pm

Post by jmiles »

I am able to build revision 259, though there are 52 warnings in CGUIEnvironment.cpp and ClrrDeviceMacOSX.mm
however receive linking errors on the samples (should be easy to fix by adding ITriangleRenderer2.cpp to the project just have not figured out how to do so yet)
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