How to export to MD2?

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Magnet
Posts: 101
Joined: Wed Sep 27, 2006 7:32 pm

How to export to MD2?

Post by Magnet »

I am can't find anyone plugins for 3dmax 6-8 for export model to MD2 format.
Please help me.
kornerr
Posts: 245
Joined: Thu Jul 06, 2006 9:57 am
Location: Russia, Siberia, Kemerovo
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Post by kornerr »

MD2 is so damn outdated, no surprise 3ds max doesn't support it.
Open Source all the way, baby ;)
OSRPG
sgt_pinky
Posts: 149
Joined: Sat Oct 14, 2006 11:20 am
Location: Melbourne, Australia

Post by sgt_pinky »

To add to kornerr's constructive response:

I have had a lot of success with .X files - which are easy to export from 3DS Max.

Also, I have used my3d for my lightmapped scenes, which worked well.

Luke has written a b3d importer for Irrlicht too, which I haven't used, but I talked with him about the other day, and it sounds very nice!

Cheers,

Pinky
Intellectuals solve problems - geniuses prevent them. -- Einstein
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Magnet
Posts: 101
Joined: Wed Sep 27, 2006 7:32 pm

Post by Magnet »

But But this single format, which supports rotation animation in IrrLicht!
Or I am not right?
B3D - have bug
X - I am not found normal exporter for store rotation animation! (I am using Panda Exporter, XPorter, DX SDK exporter)
MS3D - not support :-( or I am not understand how to export
Magnet
Posts: 101
Joined: Wed Sep 27, 2006 7:32 pm

Post by Magnet »

Sorry MS3D supports ratation animation, but my plugin for 3DMax not export similar animation incorrect.
max2ms3d_v112 (Martin Collberg)
Or I am using it wrong.
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