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HLSL to GLSL converter

Posted: Mon Nov 13, 2006 10:27 am
by Eternl Knight
ATI have an interesting open source project for those of us using OpenGL but keep finding examples for DirectX only... A converter for HLSL into GLSL :)

http://sourceforge.net/projects/hlsl2glsl

--EK

Posted: Mon Nov 13, 2006 12:31 pm
by Midnight
nice shouldn't this be in the tools section?

sounds like a must have for openGL devs!! 8)

Posted: Tue Nov 14, 2006 12:37 am
by Eternl Knight
*shrug* Dunno, possibly should be a "tools" thread. Was more interested in getting the post out before I forgot about it than correct forum. If a mod thinks so - it'll be moved :)

I don't think it is a "necessity" by any means. I just found it useful when reading a DX tutorial and converting it over to my OpenGL engine(s).

Nice signature, btw, though you probably need a bit more hype before making it :twisted:

--EK

Posted: Tue Nov 14, 2006 7:16 am
by jam
I'm thinking this forum would be better, for such a neat tool.

Posted: Wed Nov 15, 2006 2:39 am
by afecelis
after all itś called "FAQs, Howtos, and tool lists"

btw, nice converter; thanks for linking us before you lost it :wink:

Posted: Wed Nov 15, 2006 3:04 am
by Eternl Knight
See, mods make things better :P

--EK

Posted: Tue May 31, 2011 12:01 pm
by Cosmin
Hi m8,
I know this is an old thread but i just make an account to the forum just to thank you for the link... so:
THANK YOU A LOT

Posted: Tue May 31, 2011 12:08 pm
by LizardGamer
I was going to use this, but I wasn't sure if there was a difference in performance if I used the Cg language (I know that Cg is a shader language for OpenGl and DirectX)

Posted: Tue May 31, 2011 1:07 pm
by Radikalizm
I don't think Cg would make any difference performance-wise, but you will have to use the Cg library in your project for it to work

Posted: Tue May 31, 2011 8:46 pm
by REDDemon
much faster learning the missing shader language. once learned a language the other one is very fast to learn. Very good tool anyway :)