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ODE: Terrain. Object fly through :(

Posted: Sat Nov 25, 2006 6:35 pm
by KillerXX7
Приветсвую.

I write wrapper for ODE.

Has faced a problem:
I create the ground as usual TriMesh, however bodies fly through it.
And is better fly by primitives, TriMeshes fail much less often.

What will advise?


And still a question on a theme - how to use dGeomHeightfieldDataBuild... functions in Irrlicht???

Documentation on these functions are not present!!!
Example from SDK not looks very good :)