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my first irr::test, very simple + source :)
Posted: Sun Sep 21, 2003 12:42 am
by joi
hi, this is my first test out. im so newbie.
sorry if this seem way to easy for you, but maybe this could (and will?) help others understand the engine the way i see it and learned.
please write comments, and fixes, or whatever you feel like as it will not only will help me but others that are starting out now.
here is the file :
http://www.solucaocontadores.com.br/up/prj_distri.rar
again, im sorry about the bad english,
peace,
joe
Posted: Sun Sep 21, 2003 1:47 am
by [dx/x]=HUNT3R
your rar file doesn't have anything in it but a data directory and a .obj file?!?
Posted: Sun Sep 21, 2003 7:00 am
by joi
it has everything. the .obj files, texture, .cpp file, .exe file and devcpp stuff
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
Posted: Sun Sep 21, 2003 1:17 pm
by hearsedriver
I like the models and texturing. Reminds me of MOHAA or something like that.
Posted: Sun Sep 21, 2003 2:04 pm
by Cleves
Nice work.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Posted: Sun Sep 21, 2003 4:18 pm
by [dx/x]=HUNT3R
I don't know what file you guys are downloading but everytime I unrar it the only thing there is a data directory and carroFinal0.obj
![Question :?:](./images/smilies/icon_question.gif)
Posted: Sun Sep 21, 2003 4:24 pm
by joi
[dx/x]=HUNT3R wrote:I don't know what file you guys are downloading but everytime I unrar it the only thing there is a data directory and carroFinal0.obj
![Question :?:](./images/smilies/icon_question.gif)
try using winrar
![Shocked :shock:](./images/smilies/icon_eek.gif)
Posted: Sun Sep 21, 2003 4:42 pm
by [dx/x]=HUNT3R
joi wrote:try using winrar
![Shocked :shock:](./images/smilies/icon_eek.gif)
Ok, it opens correctly with WinRar, I was using WinAce. Strange...
Posted: Sun Sep 21, 2003 9:02 pm
by FleshCrawler
thats a nice small demo.
one question, is it fine with you, if i can use the tree in a demo i'm working on, i'm collecting models now, and trying to get some time, besides school.
tnx in advance
btw. nice sence of humor m8
![Smile :)](./images/smilies/icon_smile.gif)
-> // i feel more smart now that i can create fire. scout kids suck haha, i can make fire with 18 lines of code. haha
![Wink ;)](./images/smilies/icon_wink.gif)
Posted: Mon Sep 22, 2003 2:53 am
by joi
FleshCrawler wrote:one question, is it fine with you, if i can use the tree in a demo i'm working on, i'm collecting models now, and trying to get some time, besides school.
![Wink ;)](./images/smilies/icon_wink.gif)
sure you can use. play with it as long as you want.
i have a 3d guy working with me. he is going to create models for me (maya) so whenever i can i will be posting models so you guys can test, play, destroy or do whatever you want.
Posted: Mon Sep 22, 2003 7:28 am
by puh
Good work, joe! I like it!
![Cool 8)](./images/smilies/icon_cool.gif)
Posted: Mon Sep 22, 2003 6:14 pm
by FleshCrawler
hehe, tnx
i'm still searching for some good models wich i could use
![Smile :)](./images/smilies/icon_smile.gif)
but it aint easy, finding the correct ones that are suitable for my program. havent even started yet, lack of time
band and school is taking pretty much time at the moment
![Razz :P](./images/smilies/icon_razz.gif)
Posted: Tue Sep 23, 2003 6:06 am
by cyberbobjr
Check at
http://www.3dcafe.com/asp/meshes.asp
you'll find many many models...
Posted: Tue Sep 23, 2003 2:51 pm
by joi
thanks for the link dude! ill for sure take a nice look.
ill be posting a new demo this week, street-like
![Laughing :lol:](./images/smilies/icon_lol.gif)
Posted: Thu Sep 25, 2003 6:22 pm
by FleshCrawler
Thanks for that site, i found some nice models there indeed, i hope i can use some of em
sorry for posting so late.
forgot about this
![Embarassed :oops:](./images/smilies/icon_redface.gif)