SetPosition and Collisions
Posted: Mon Dec 25, 2006 9:14 am
I have a FPS cam with a collision responce animator on it (basicaly the same as in the quake level tutorial).
If i try to use setPosition to move the camera to another room (ie teleport) it stops on the wall, it seems the collision system wont let it move through the wall, even if you set its position a long way away (would have thought it would be able to jump through it if moved far enough to not end up stuck in the wall).
So i guess my question is how do you work around this? iks there like an off switch for collisions so i can turn it off, move and then turn it back on?
If i try to use setPosition to move the camera to another room (ie teleport) it stops on the wall, it seems the collision system wont let it move through the wall, even if you set its position a long way away (would have thought it would be able to jump through it if moved far enough to not end up stuck in the wall).
So i guess my question is how do you work around this? iks there like an off switch for collisions so i can turn it off, move and then turn it back on?