i don't know whether it is a bug ... correct me if it is not .
i receive this error occasionally during runtime after i ported my application from Irrlicht 1.1 to 1.2 .
the stack trace said that it is the IUnknown error in Irrlicht.NET.dll .
the error never appears in 1.1 .
is it possible a runtime bug of 1.2 in Irrlicht.NET ?
(i am using VS2005Express with C#)
p.s.
the error shows up randomly .
really annoyed by this error .
[1.2] [.NET] AccessViolationException error
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[1.2] [.NET] AccessViolationException error
Irrlicht.NET user
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Currently working on:
RPG Turbulence 2
Game Engine Turbulence Engine
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Currently working on:
RPG Turbulence 2
Game Engine Turbulence Engine
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- Posts: 40
- Joined: Tue Aug 15, 2006 6:01 am
- Location: Hong Kong
- Contact:
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- Posts: 40
- Joined: Tue Aug 15, 2006 6:01 am
- Location: Hong Kong
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Stack Trace :
well ... it does not tell where the error locates .
Code: Select all
at irr.IUnknown.drop(IUnknown* )
at Irrlicht.Scene.ISceneNode.Finalize()
Irrlicht.NET user
* * * * * * * * * * * * *
Currently working on:
RPG Turbulence 2
Game Engine Turbulence Engine
* * * * * * * * * * * * *
Currently working on:
RPG Turbulence 2
Game Engine Turbulence Engine